<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>visioneros.com &#187; virtual world</title>
	<atom:link href="http://www.visioneros.com/tag/virtual-world/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.visioneros.com</link>
	<description>visionaries exploring cyberspace</description>
	<lastBuildDate>Fri, 20 Jan 2012 05:28:41 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
		<item>
		<title>InWorldz a New Virtual 3D Grid</title>
		<link>http://www.visioneros.com/2010/09/30/768/</link>
		<comments>http://www.visioneros.com/2010/09/30/768/#comments</comments>
		<pubDate>Fri, 01 Oct 2010 05:38:34 +0000</pubDate>
		<dc:creator>asarapi</dc:creator>
				<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[3D design]]></category>
		<category><![CDATA[Inwordz]]></category>
		<category><![CDATA[OpenSim]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[secondlife]]></category>
		<category><![CDATA[virtual world]]></category>

		<guid isPermaLink="false">http://www.visioneros.com/?p=768</guid>
		<description><![CDATA[I wanted to do a quick update to my Aug 25 &#8220;Virtual 3D Alternatives&#8230;&#8221; post. While visiting the Korea sim in Second Life, I overheard a girl talking about a new grid called &#8220;Inworldz&#8221; which started based on the OpenSim software, buy have now moved past this and are becoming closer to Second Life standards. [...]]]></description>
			<content:encoded><![CDATA[<p>I wanted to do a quick update to my <strong><a href="http://www.visioneros.com/2010/08/25/opensimulator-and-osgrid-virtual-world-alternatives/">Aug 25 &#8220;Virtual 3D Alternatives&#8230;&#8221;</a></strong> post.  While visiting the Korea sim in <a href="http://secondlife.com/"><strong>Second Life</strong></a>, I overheard a girl talking about a new grid called &#8220;<a href="http://inworldz.com"><strong>Inworldz</strong></a>&#8221; which started based on the <a href="http://opensimulator.org/"><strong>OpenSim</strong></a> software, buy have now moved past this and are becoming closer to <a href="http://secondlife.com/"><strong>Second Life</strong></a> standards.  </p>
<p>Inwordz Website:   <a href="http://inworldz.com/"><strong>http://inworldz.com</strong></a><br />
<div class="wp-caption alignnone" style="width: 473px"><a href="http://inworldz.com/"><img alt="InWorldz Home Page" src="http://www.visioneros.com/images/inwordz_website.jpg" title="InWorldz Home Page" width="463" height="364" /></a><p class="wp-caption-text">InWorldz Where your dreams are our vision!</p></div></p>
]]></content:encoded>
			<wfw:commentRss>http://www.visioneros.com/2010/09/30/768/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Virtual 3D World Alternatives&#8230;</title>
		<link>http://www.visioneros.com/2010/08/25/opensimulator-and-osgrid-virtual-world-alternatives/</link>
		<comments>http://www.visioneros.com/2010/08/25/opensimulator-and-osgrid-virtual-world-alternatives/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 23:45:44 +0000</pubDate>
		<dc:creator>asarapi</dc:creator>
				<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Metaverse]]></category>
		<category><![CDATA[OpenSim]]></category>
		<category><![CDATA[OpenSimulator]]></category>
		<category><![CDATA[OSGrid]]></category>
		<category><![CDATA[virtual world]]></category>

		<guid isPermaLink="false">http://www.visioneros.com/?p=694</guid>
		<description><![CDATA[OpenSimulator is a 3D application server, an open source program that lets you create a virtual 3D world environment which can be viewed or &#8220;visited&#8221; using several clients (3D viewers) you can download for free to your computer. What is a Virtual World? Many of us have seen or played 3D games on a Nintendo [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://opensimulator.org/"><strong>OpenSimulator</strong></a> is a 3D application server, an <a href="http://en.wikipedia.org/wiki/Open_source"><strong>open source</strong></a> program that lets you create a virtual 3D world environment which can be viewed or &#8220;visited&#8221; using several <a href="http://wiki.secondlife.com/wiki/Alternate_viewers#Third-party_Viewers"><strong>clients</strong></a> (3D viewers) you can download for free to your computer. </p>
<p><a href="http://en.wikipedia.org/wiki/Virtual_world"><strong>What is a Virtual World?</strong></a>  Many of us have seen or played 3D games on a Nintendo Wii, Sony Playstation or an Xbox.  A Virtual World is similar 2D or 3D computer-based environment, but more of an online community where users can interact via chat, IM or voice, design and build 3D creations which can be shared, bought or sold.</p>
<p><strong><a href="http://secondlife.com/">Second Life</a></strong> users frustrated with Linden policies or simply trying to find cheaper virtual land alternatives are exploring other Virtual Worlds like <a href="http://www.osgrid.org"><strong>OSGrid</strong></a>.  For example, an SL friend wanted to start <a href="http://www.cyberbohemia.net/"><strong>Cyberbohemia</strong></a> Virtual Art Gallery and first tried another closed grid, because SL was too expensive and restricted for their needs, so they but found it had too many technical issues yet to resolve, so they decided to do everything on their own.  This way, they would never be dependent on anyone&#8217;s good will or TOS (Terms of Service).  They decided to run their own server with <a href="http://www.opensim.net/"><strong>OpenSim</strong></a> as the virtual world simulator software, and connect their regions to the open virtual world called <a href="http://www.osgrid.org"><strong>OSGrid</strong></a>.  They never regretted this decision (&#8220;not for one second&#8221;), and are very happy with <a href="http://www.opensim.net/"><strong>OpenSim</strong></a> and <a href="http://www.osgrid.org"><strong>OSGrid</strong></a>.  (Now, for a fraction of the monthly cost on a Second Life 65,536 sq meters SIM (simulator), they run 13 such SIMS connected to <a href="http://www.osgrid.org"><strong>OSGrid</strong></a>, and can use many more prims (3D objects) for their 3D builds (depending on computer/server memory).</p>
<p>I can imagine that pretty soon it will be common to teleport between these different virtual world grids, I believe that a <a href="http://opensimulator.org/wiki/Money"><strong>common currency is already in the works</strong></a>.</p>
<p>Below is a video of a test done by IBM and Linden Lab® researchers, the first attempt to teleport from Second Life grid to the OSGrid.</p>
<p><object width="463" height="371"><param name="movie" value="http://www.youtube.com/v/v45EOma7wDo?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/v45EOma7wDo?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="463" height="371"></embed></object></p>
<p>Resource Links:<br />
<a href="http://opensimulator.org/"><strong>OpenSim Home</strong></a><br />
<a href="http://www.osgrid.org"><strong>OSGrid Home</strong></a><br />
<a href="http://secondlife.com/"><strong>Second Life Official Site</strong><br />
</a><a href="http://rezzable.com/"><strong>Rezzable</strong></a><br />
<a href="http://www.3dmetaverse.com/"><strong>Dreamland Metaverse</strong></a><br />
<a href="http://wiki.secondlife.com/wiki/Alternate_viewers#Third-party_Viewers"><strong>Third Party 3D Viewers</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.visioneros.com/2010/08/25/opensimulator-and-osgrid-virtual-world-alternatives/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Second Life® Scripting Classes by Luc Aubret</title>
		<link>http://www.visioneros.com/2008/09/26/secondlife%e2%84%a2-scripting-classes-by-luc-aubret/</link>
		<comments>http://www.visioneros.com/2008/09/26/secondlife%e2%84%a2-scripting-classes-by-luc-aubret/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 18:56:49 +0000</pubDate>
		<dc:creator>asarapi</dc:creator>
				<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[linden]]></category>
		<category><![CDATA[LSL]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[secondlife]]></category>
		<category><![CDATA[virtual world]]></category>

		<guid isPermaLink="false">http://www.visioneros.com/2008/09/26/secondlife%e2%84%a2-scripting-classes-by-luc-aubret/</guid>
		<description><![CDATA[Luc Aubret is the renowned designer of the &#8220;aubretec&#8221; and &#8220;Wyvernclaw&#8221; line of products in the Second Life® virtual world. He is offering Linden Scripting Language or &#8220;LSL&#8221; programming classes. Anyone interested in learning how to script in Second Life® is advised to visit this page and fill out a request.]]></description>
			<content:encoded><![CDATA[<p>Luc Aubret is the renowned designer of the &#8220;<a href="http://www.aubretec.com/">aubretec</a>&#8221; and &#8220;<a href="http://www.wyvernclaw.com/">Wyvernclaw</a>&#8221; line of products in the <a href="http://secondlife.com/whatis/">Second Life®</a> virtual world.  He is offering <a href="http://secondlife.com/whatis/scripting.php">Linden Scripting Language</a> or &#8220;<a href="http://secondlife.com/whatis/scripting.php">LSL</a>&#8221; programming classes.  Anyone interested in learning how to script in Second Life® is advised to visit <a href="http://www.aubretec.com/classes/">this page</a> and fill out a request.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.visioneros.com/2008/09/26/secondlife%e2%84%a2-scripting-classes-by-luc-aubret/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>To AV or not to AV&#8230;</title>
		<link>http://www.visioneros.com/2008/09/11/to-av-or-not-to-av/</link>
		<comments>http://www.visioneros.com/2008/09/11/to-av-or-not-to-av/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 07:37:51 +0000</pubDate>
		<dc:creator>asarapi</dc:creator>
				<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[3D design]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[linden]]></category>
		<category><![CDATA[virtual world]]></category>

		<guid isPermaLink="false">http://www.visioneros.com/2008/09/11/to-av-or-not-to-av/</guid>
		<description><![CDATA[I&#8217;ve been thinking about whether to invest more serious time in Second Life® virtual world as a potential source on income.  I do love creating things and exploring other designers works.   But, coming up with the monthly land tier payment is stressful when your trying to be imaginative, and of course, running a successful [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been thinking about whether to invest more serious time in <a href="http://secondlife.com/">Second Life®</a> virtual world as a potential source on income.  I do love creating things and exploring other designers works.   But, coming up with the monthly land tier payment is stressful when your trying to be imaginative, and of course, running a successful virtual store is a entirely different ball game.   I do think, however, that focusing on creating quality products and a decent inventory during any of my &#8220;artistic &amp; recreational&#8221; time, could eventually lead to creative financial independence.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/b72CvvMuD6Q&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/b72CvvMuD6Q&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.visioneros.com/2008/09/11/to-av-or-not-to-av/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

