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	<title>visioneros.com &#187; avatar</title>
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		<title>To AV or not to AV&#8230;</title>
		<link>http://www.visioneros.com/2008/09/11/to-av-or-not-to-av/</link>
		<comments>http://www.visioneros.com/2008/09/11/to-av-or-not-to-av/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 07:37:51 +0000</pubDate>
		<dc:creator>asarapi</dc:creator>
				<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[3D design]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[linden]]></category>
		<category><![CDATA[virtual world]]></category>

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		<description><![CDATA[I&#8217;ve been thinking about whether to invest more serious time in Second Life® virtual world as a potential source on income.  I do love creating things and exploring other designers works.   But, coming up with the monthly land tier payment is stressful when your trying to be imaginative, and of course, running a successful [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been thinking about whether to invest more serious time in <a href="http://secondlife.com/">Second Life®</a> virtual world as a potential source on income.  I do love creating things and exploring other designers works.   But, coming up with the monthly land tier payment is stressful when your trying to be imaginative, and of course, running a successful virtual store is a entirely different ball game.   I do think, however, that focusing on creating quality products and a decent inventory during any of my &#8220;artistic &amp; recreational&#8221; time, could eventually lead to creative financial independence.</p>
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